SAG Week-16 Fog
After asking the lecturer's opinion, everyone thought that the lighting effect of the flashlight was not good, so I removed the fog (Volumetric Light Beam Package).
And, I adjusted the torchlight lighting color to be a cooler color.
I tried to make fog using the particle system, but it didn't work well and it looked like smoke.
I changed the way to trigger interactable outline, initial I used distance to trigger, now I changed to use when the player point on the interactable item then the outline will be triggered.
Volumetric Fog & Mist 2 Package:
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