SAG Week-12 Backpack System

Since the CorgiOutlineSDF package has a perspective effect, items with lines can also be seen in the case of obstacles, so I will disable these interactive items first. Only enable obstacles when they are removed.

I also researched how to make the characters look scarier. In the end, I think the characters look scarier when the pupils are small.


Finally, I added the backpack system. Players can see what items they have through the backpack system. But this system cannot be selected by arrow key, only by cursor.


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